Surfaces

Colouring
Colouring in the design window |
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Designing
Creating a tile pattern |
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Creating a bevelled edge from scratch |
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The Chamfer Filter |
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Dodge and Burn |
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Creating a grout for tile |
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Repeating
Creating a parquet flooring layout |
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Using Carbon Copy with woodgrains
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Using the Chamfer Filter in repeat |
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Separations for digital printing
Separate K
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Separations for analogue printing
Separate > CMYK
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Texture Mapping
Transferring an image onto a Texture Mapping scene |
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Masking a Texture Mapping scene |
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Creating Perspective
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Palettes
Using the Herringbone template
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3D Designer
Viewing a design in 3D
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Textiles

Colouring
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Colour matching between AVA and Photoshop® |
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Designing
Painting with Filters
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Repeating
Viewing your designs in repeat |
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Repeating Partial Images |
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Using the Step & Repeat BrowserDelete
Separations for digital printing
Using HIFI to get a quick separation |
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Separating a tonal file with dither |
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Separations for analogue printing
Splitting tonal layers for conventional print |
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Texture Mapping
Transferring an image
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Masking adjacent objects
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Masking a scene
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Palettes
Converting AVA Layers to Photoshop®® Layers
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Wallcoverings

Designing
Carbon copying from History
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Repeating
Creating your own Pattern
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Separations for digital printing
Panel content
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Separations for analogue printing
Panel content
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